For the Glory of the Black Dragon
Small city (population 7,800)
(human 89%, halfling 10%, other 1%)
Ruler: Luristasia Jandalorus, the countess of Petis (younger sister to Duke Drady the younger)
Petisberg is the diplomatic heart of Jandalore’s southern reaches; the city is known to be less contentious and dangerous as the court at the duchy’s seat of Drehl, but as Petis borders on two other duchies (Arminoff and Chandalvine) it sees its share of intrigue and diplomacy, particularly with the added strife and tensions of Rahoch being recently added to the duchy.
Petisberg is a clean city with architecture designed more for function than for flair; buildings possess severe angles and few rounded edges appear anywhere within the cities; the main streets are wide and paved with cobble or flag stone and a functioning sewer system keeps these streets relatively clean.
The lush green lands surrounding Petisberg provide feed for thousands of sheep and cattle and the export of these animals and their meat is a prime source of the city’s income; the city also makes use of the White River (also known as the River of Chains or Chain River), which bisects the city, to provide a small fishing industry to assist in feeding its people. A brisk river trade occurs along the White River, but this is only the moving of goods from the city to the outlying villages and communities along the river. The eastern banks of the river are dotted with small, thick forests that provide shelter for predatory animals who steal some of the livestock from time to time, but the countess’ primary concern with these small forests are the growing number of escaped slaves they seem to hide, and every few months dozens of men sweep through the brush to round up these runaways.
The primary industry and resource of Petisberg are slaves. From Petisberg slaves are stored, shipped and sold by the thousands, as a result, slavers have a significant voice in the city’s politics, outweighing that of even the church of Chardun.
Speaking of the church, in Petisberg it might be typical to ask, “which church?” The city is sometimes known as the City of Churches, as it harbors temples to all the gods whether said god/goddess’ beliefs seems suitable to the Calastian mindset or not. With the mingling of so many religious sects, even the church of Chardun seems too fully occupied in the politics of religion than the politics of the state – indeed there is a good amount of tension between the churches and their worshipers and this has erupted into bloodshed from time to time.
South of the city the river widens briefly and is choked with dozens of thickly wooded islands; many of the local nobility have set up lodges or dwellings upon these islands and their grounds are strictly off-limits to the common citizenry. Southernmost of these islands is the long, slender island with a rocky shore known as Fiend’s Point; the island was given by the countess to her then twelve year old son some four years ago, the boy had a passion for exploration and for the occult and the island’s mysterious history fascinated the boy. A cabin (Whiterock) was restored on the island and young Sceptus Jandalorus spent many a day here with his personal guard and servants; tragically, the lad went missing only a month after receiving this generous gift from his mother, it is believe he drowned in the river though his body was never recovered. The island is now off-limits on pain of death.